Take-Two’s, Strong

Take-Two’s Strong Bookings Momentum Faces Profitability Questions

06.02.2026 - 22:12:04

Take-Two US8740541094

Take-Two Interactive Software has delivered a robust operational performance for its third quarter, surpassing its own forecasts and subsequently raising its full-year guidance. However, this positive news is tempered by a continued loss under standard accounting rules, presenting investors with a classic growth-versus-profitability dilemma.

The company provided significant forward-looking news alongside its quarterly results. For the full fiscal year 2026, management increased its net bookings forecast, now projecting a range of $6.65 to $6.7 billion. For the upcoming fourth quarter, net revenue is anticipated to land between $1.573 and $1.623 billion.

The most anticipated announcement, however, was the confirmation of a November 19, 2026 release date for Grand Theft Auto VI on PlayStation 5 and Xbox Series X|S. CEO Strauss Zelnick pointed to expectations for "record" net bookings in fiscal 2027, largely driven by this launch. In the nearer term, the company is rolling out several titles, including:
- Sid Meier’s Civilization VII (Apple Arcade) – released yesterday
- PGA TOUR 2K25 – launching today
- WWE 2K26 – scheduled for March 13, 2026

Bookings and Recurring Revenue Drive Performance

The core operational strength was evident in the company's bookings figure. For the quarter ending December 31, 2025 (Q3 FY2026), net bookings surged to $1.76 billion. This represents a 28% year-over-year increase and comfortably exceeded the company's provided guidance of $1.55 to $1.60 billion.

Net revenue followed a similar upward trajectory, climbing approximately 25% to reach $1.70 billion. A key contributor remains the recurrent consumer spending segment, which includes virtual currency, add-on content, in-game purchases, and advertising. This revenue stream grew by 23% and now constitutes a dominant 76% of total net bookings, underscoring Take-Two's successful monetization of its existing game portfolio.

Should investors sell immediately? Or is it worth buying Take-Two?

Key Quarterly Financial Highlights:
- Net Bookings: $1.76 billion (a 28% increase); above company forecast
- Net Revenue: $1.70 billion (up 24.9%)
- Recurrent Consumer Spending: Growth of 23%; represents 76% of bookings

The Persistent GAAP Loss

Despite the top-line strength, Take-Two reported a generally accepted accounting principles (GAAP) net loss of $0.50 per share. While this marks an improvement from the prior year's loss of $0.71 per share, it fell short of consensus estimates, which had anticipated a move into profitability for the quarter.

The non-GAAP picture tells a different story. On this adjusted basis, earnings per share came in at $1.23, significantly outpacing analyst expectations of $0.83. The company noted that GAAP operating expenses rose by 10% to $984 million, attributing the increase to continued investments in development and marketing ahead of its major game launches.

Despite the raised outlook and strong bookings, investor sentiment appeared cautious. Following the earnings release, Take-Two's stock price faced pressure, trading at $194.07. This level reflects a decline of approximately 24% over the preceding 30-day period.

Ad

Take-Two Stock: Buy or Sell?! New Take-Two Analysis from February 6 delivers the answer:

The latest Take-Two figures speak for themselves: Urgent action needed for Take-Two investors. Is it worth buying or should you sell? Find out what to do now in the current free analysis from February 6.

Take-Two: Buy or sell? Read more here...

@ boerse-global.de | US8740541094 TAKE-TWO’S