Final, Fantasy

Final Fantasy VII Rebirth: Why Everyone Is Losing Their Minds Over This Epic Remake Sequel

07.02.2026 - 03:03:11

Final Fantasy VII Rebirth takes everything you thought a remake could be and blows it wide open. This isn’t just nostalgia; it’s a bold, sprawling reimagining that turns a beloved classic into one of the most ambitious RPGs of this generation.

You know that hollow feeling when a game ends and you’re not ready to let go? The credits roll, the music swells, and suddenly you’re staring at a menu screen wondering, "Is that it?" Modern games are bigger than ever, but too often they feel like theme parks—spectacular, yes, but strangely hollow once you walk out the gates.

For many players, Final Fantasy VII Remake hit that nerve hard. It reignited a 1997 obsession, expanded Midgar into a living, breathing city, and then—just as you were fully invested—stopped. The open road beyond the city walls was calling, but you couldn’t walk it yet.

That's the itch so many JRPG fans have been stuck scratching: craving a world that feels truly open, characters that evolve beyond nostalgia, and a story that doesn’t just retell the past but dares to challenge it.

Final Fantasy VII Rebirth is Square Enix’s answer to that problem.

This second entry in the remake project doesn’t just continue the story—it rips it wide open. Where Remake was a meticulously crafted corridor through Midgar, Final Fantasy VII Rebirth turns that corridor into a sprawling landscape, launching you into the vast world beyond the city and asking a tantalizing question: what if fate isn’t fixed this time?

Why this specific model?

Plenty of RPGs promise "open-world" freedom and emotional storytelling. Final Fantasy VII Rebirth is getting singled out because it blends both at a scale—and with a confidence—that very few story-driven games attempt.

Based on official details from Square Enix and early critic and community impressions, here’s what sets it apart in the current RPG landscape:

  • Massively expanded world beyond Midgar: Rebirth takes you through iconic regions like the Grasslands, Junon, and beyond, structured as large, open zones filled with side quests, exploration, minigames, and character-driven moments. Players on forums and Reddit consistently describe it as "way bigger" than they expected from a middle chapter.
  • Refined hybrid combat system: The real-time action + ATB system from Remake returns, but with more flexibility, synergy attacks between characters, and new abilities that give you more tactical options and more spectacle. Fans highlight how combat feels smoother, faster, and more expressive without losing the strategic depth.
  • Character-driven storytelling with twists: While grounded in the 1997 original’s broad beats, Rebirth leans hard into the "remake project as alternate timeline" angle established in Remake. Community discussion points to the game doubling down on the idea of diverging destinies, which keeps both newcomers and veterans guessing.
  • Dense optional content that actually matters: Side quests, hunts, minigames, and exploration activities are widely praised in early impressions for fleshing out the world and characters rather than feeling like filler. The sentiment: it’s not just busywork—it’s world-building.
  • Built exclusively for PS5 hardware: By focusing on PlayStation 5, the game can push more detailed environments, smoother performance, and faster loading, which is particularly important in a game built around large playable areas and cinematic storytelling.

In other words: this isn’t a safe, nostalgia-only sequel. It’s a full-throttle, big-budget attempt to make a modern JRPG feel both gigantic and deeply personal.

At a Glance: The Facts

Feature User Benefit
Second part of the Final Fantasy VII remake project Continues the story directly from Final Fantasy VII Remake, letting you carry emotional investment and narrative context forward into a much bigger adventure.
Large, explorable world beyond Midgar Lets you finally roam classic locations from the original FFVII in modern detail, with open zones that reward exploration, side quests, and discovery.
Hybrid real-time and ATB combat system Combines flashy, responsive action with tactical command-based skills, so you can both enjoy dynamic combat and still plan out powerful abilities and strategies.
Party-based synergy abilities Encourages experimentation with different character pairings and builds, unlocking powerful team attacks that look spectacular and change how battles flow.
Standalone-friendly design Structured so newcomers can jump in with Rebirth and still follow the story, while series veterans pick up on deeper references and divergences.
PS5-focused development Takes advantage of current-gen hardware for richer visuals, more detailed environments, and faster transitions between cinematic moments and gameplay.
Expanded character arcs and narrative choices Gives more screen time and emotional depth to the cast, with moments and paths that can feel different from the original, keeping even long-time fans on edge.

What Users Are Saying

Scroll through Reddit threads and gaming forums about Final Fantasy VII Rebirth and a few themes keep surfacing.

The praise:

  • Scope and pacing: Many players say Rebirth feels like a "full" RPG in its own right rather than just a bridge to the finale. The amount of content—main story, optional areas, minigames, side missions—regularly gets described as generous.
  • Combat refinement: Those who liked Remake’s combat generally say Rebirth improves it: smoother transitions, more abilities, more synergy between party members, and more room for diverse playstyles.
  • Emotional storytelling: Fans of the original often talk about being surprised—even shook—by certain story beats and character moments. The perception is that the game is unafraid to both honor and subvert expectations.
  • Fan-service done right: Classic scenes and locations are reimagined with care, but not simply copied. The consensus: it feels like a respectful reinterpretation rather than a shot-for-shot recreation.

The criticisms:

  • Side content overload for some: While many praise the density of optional content, a subset of players finds it overwhelming or feels that certain activities can still trend toward repetition if you aim for 100% completion.
  • Story deviations are divisive: The whole premise of the remake project—playing with destiny and canon—is controversial to purists. If you want a straightforward, faithful retelling, the narrative direction may frustrate you.
  • Linear structure within open regions: Even with large zones, the main story still pushes you along a defined path. Those expecting a truly freeform sandbox might find it more "directed" than they hoped.

Overall sentiment, though, trends strongly positive: players who embraced what Remake was doing narratively and mechanically generally see Rebirth as a bigger, more confident realization of that vision.

For context, Final Fantasy VII Rebirth is published by Square Enix Holdings Co. Ltd. (ISIN: JP3164630000), a company that has increasingly positioned Final Fantasy as both a prestige narrative brand and a technology showcase for console hardware.

Alternatives vs. Final Fantasy VII Rebirth

The modern RPG space is crowded, so how does Final Fantasy VII Rebirth fit in among its peers?

  • Versus open-world action RPGs (like Elden Ring or Horizon): Those games lean heavily into player-driven exploration and environmental storytelling. Rebirth, by contrast, is more narrative-forward and character-centric. Its open regions serve the story rather than the other way around.
  • Versus traditional turn-based JRPGs: If you’re coming from more classic menu-driven systems, Rebirth’s hybrid combat offers a bridge between eras: you still get the satisfaction of planning abilities and managing gauges, but layered over kinetic real-time action.
  • Versus the original Final Fantasy VII: The 1997 game is still a landmark, but Rebirth is not trying to replace it. Instead, it functions almost like a "what if?": what if these characters had more time, more nuance, and the freedom—or curse—of altered destiny?
  • Versus Final Fantasy VII Remake: If Remake felt a bit constrained by being locked to Midgar, Rebirth is the antidote. It expands physically, mechanically, and thematically. The trade-off is that it assumes a certain level of investment: you get the most from Rebirth if you’ve played Remake or are willing to embrace its meta-narrative.

If you mostly want a giant open playground with minimal cutscenes, a different RPG might suit you better. But if you’re craving a big-budget, story-rich experience that isn’t afraid to take risks with a legendary IP, Final Fantasy VII Rebirth stands near the top of the current list.

Final Verdict

Final Fantasy VII Rebirth is not just a comfortable nostalgia tour—it’s a statement. It says that remakes can be more than HD paint jobs, that middle chapters don’t have to feel like filler, and that an almost 30-year-old story can still surprise a jaded, spoiler-savvy audience.

If the first game cracked open the door to a new interpretation of Final Fantasy VII, Rebirth walks straight through it into a wider world: vast fields, looming reactors on the horizon, and a party of characters who feel more human—and more haunted—than ever.

You’ll get:

  • A sprawling adventure that finally lets you leave the city limits and see what’s really out there.
  • A combat system that respects your time and your skill, whether you’re here for fast action, strategic tinkering, or both.
  • A story that refuses to simply replay the past—and in doing so, makes each familiar scene feel newly fragile.

If you finished Final Fantasy VII Remake and felt like you’d just seen the opening act of something huge, Final Fantasy VII Rebirth is the payoff you’ve been waiting for. It’s bold, it’s ambitious, and it’s very likely to be the game that lives rent-free in your head long after the final battle fades.

@ ad-hoc-news.de